NEWS
I'm working on a game called Ravenfield. It's available for purchase on Steam and Humble Store.
ABOUT ME
I make games I want to play myself: easy-to-pickup, immersive experiences.

My favorite genre is the FPS, I think it mixes action with a sense of presence better than any other genre.

I like to focus on animation and responsiveness so that the games feel right to me.
Hopefully this translates to you as well!
RAVENFIELD 2016-
Walk upon the Ravenfield with your BLUE allies! Take down those pesky REDs using helicopters, cars, guns, and active ragdoll physics.

Ravenfield is a singleplayer battlefield style game. It started out as an experiment with ragdolls and AI, and will remain a slightly experimental, for-fun game project.
RAVENFIELD PROTOTYPE 2016
Before becoming my main project, Ravenfield was a free, experimental game centered around ragdoll physics.

You can still find the old versions of the game here:
SHININ' BLADES 2018
Fight your foe using a katana! Change your stance to block attacks, and retaliate with special dash attacks by charging up your super meter.

Shinin' Blades was made in 48 hours for the No More Sweden 2018 game jam in collaboration with Wronex
DUALITY 2014
A stealth game made in about 12 hours during the 2014 7HFPS challenge. For the main 7DFPS game jam, I polished it up a bit more, and re-released the "remastered" version.

Special thanks to Rob Storm for allowing me to use his music!
ROOT ARENA 2013
Root Arena - an old school multiplayer shooter with 15 weapons made for 7DFPS 2013.

This game is more than a bit buggy, but maybe some of you will enjoy it anyway?
SALOON SHOOTOUT SIMULATOR 2013
Welcome to the 1880's, a time where disputes were settled over a bottle of scotch and a barrel of smoke. Enjoy your stay.

Saloon Shootout Simulator is another 12 hour 7HFPS game, so it's a bit lackluster. For example, you cannot die. You can however shoot weapons out of enemy hands. Priorities!
FLAT 2012
Flat was created for the first 7DFPS challenge in collaboration with Cheeseness and Johannes.
The music was composed by Anton Riehl.

Special thanks to Alex Szpakowski and Trent Gamblin for their help!
DAWN 2012
I tried to make a semi-artsy game once, because I thought there was a law against entering non-artsy games into the ludum dare game jam. It did not end very well.

DAWN contains a fun easter egg that I doubt anyone has ever found!

You may want to skip this game for your own sanity!
YOUTUBE
SteelRaven7
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